Application Plugins
Introduction to the Plugin Interface
Cement defines a Plugin Interface, as well as the default CementPluginHandler that implements the interface.
Cement often includes multiple handler implementations of an interface that may or may not have additional features or functionality than the interface requires. The documentation below only references usage based on the interface and default handler (not the full capabilities of an implementation).
Cement Extensions that Provide Plugin Handlers:
API References:
Configuration
Application Configuration Settings
The following settings under the application's primary configuration section modify plugin handling:
Setting | Description |
plugin_dir | A directory path where plugin code can be found. Will be prepended to |
Application Meta Options:
The following options under App.Meta
modify plugin handling:
Option | Description |
plugins | A hardcoded list of plugins to load. In general, application plugins should be dynamically enabled/disabled via the application's configuration files. However, some application designs may prefer to always load specific builtin plugins. Default: |
config_dirs | Plugin configuration files are loaded from any discovered application configuration directories. |
plugin_module | A python module (dotted import path) where plugin code can be loaded from instead of external directories (builtin plugins shipped with the application code). Default: |
plugin_dirs | A list of directory paths where plugin code (modules) can be loaded from (external to the application). Will be merged with |
Working with Plugins
The plugin handler can be used to access information about loaded plugins, as well as manually loading plugins if necessary.
Creating a Plugin
The plugin system is a mechanism for dynamically loading code to extend the functionality of a specific application. In general, this includes the registration of interfaces, handlers, and/or hooks but can include controllers, command-line options, or anything else.
The preferred method of creating a plugin would be via the included developer tools:
This will produce an example plugin directory like the following:
The example plugin includes a controller, sub-command, and output generated via Jinja2 template. That said, the only thing Cement needs is a load()
function.... everything else is arbitrary. In the generated plugin, we find this in myplugin/__init__.py
:
Plugins can provide anything from defining interfaces, registering hooks, or even adding command line sub-commands and arguments. The only thing required to make up a plugin is a load()
function in myplugin.py
or myplugin/__init__.py
files.
You will notice that plugins are essentially the same as framework extensions. The difference is found both in when/how the code is loaded, as well as the purpose of that code.
Framework extensions add functionality to the framework for the application to utilize, whereas application plugins extend the functionality of the application itself.
Loading a Plugin
Plugin modules are discovered and loaded in the following order:
From directories listed in
App.Meta.plugin_dirs
From the python path defined in
App.Meta.plugin_module
In order for the framework to know about a plugin, it must be defined in the application's configuration settings under its designated section of plugin.myplugin
. This configuration block can live in any application configuration file, including files loaded from configuration dirs (ex: /etc/myapp/plugin.d/myplugin.conf
).
If a plugin configuration is found, its settings will be loaded into the app. However, the plugin will only be loaded if it is enabled:
Single File Plugins vs. Plugin Directories
As of Cement 2.9.x, plugins can be either a single file (i.e myplugin.py
) or a python module directory (i.e. myplugin/__init__.py
). Both will be loaded and executed the exact same way.
One caveat, however, is that the submodules referenced from within a plugin directory must be relative paths. For example:
This will ensure that Python will properly load the sub-modules regardless of where they live on the filesystem (or within a project's own modules, etc).
Loading Templates From Plugin Directories
In order for a plugin to use its own template files, its templates directory first needs to be registered with the app. We accomplish this with a post_setup
hook:
Creating a Plugin Handler
All interfaces in Cement can be overridden with your own implementation. This can be done either by sub-classing PluginHandler
itself, or by sub-classing an existing extension's handlers in order to alter their functionality.
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